I started at Derivco as the only one UX \/ UI designer in the team. I managed to build the company’s first UX \/ UI team within two years, where I mentor and support younger designers. I’m working on table games creation from conception through launch. Starting with conducting research, brainstorming and workshop sessions, competitor analysis, gathering stakeholders and operators’ feedback, building user personas, creating wireframes, low\/high-fidelity prototypes, collaborating with developers and product owners, and analyzing released games. Also, I’m actively pursuing and defining UX \/ UI improvements by being up to date with the latest design trends while finding a holistic balance between users’ intent and business needs. <\/span><\/p><\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t